Pobtastic / Phaser Guide / Goldfish Game

Created Fri, 19 Apr 2024 15:58:09 +0100 Modified Wed, 31 Jul 2024 14:47:47 +0000

Booty Goldfish Game

The long hidden goldfish game is such a wonderful surprise! I possibly could have disassembled Booty myself at some point (which might have resulted in some injury to me due to falling off my chair!!!) Kudos to whoever discovered it without having to resort to a full disassembly, I’m not entirely sure who did, but many thanks to them for this wonderful find!

Being such a simple game with very basic mechanics, it’s a great candidate for demonstration using the free open source Phaser game framework.

  1. Boats: Drawing the boats on top of the sea.
  2. Sand: Drawing the sand at the bottom of the screen.
  3. Spectrum font: How to PRINT AT!
  4. Combining everything together: Chaining scenes together, and combining the boat and sand code.
  5. Player: Implementing the player animations and movement.
  6. Air: Implementing the air bar and “refresh”.
  7. Bubbles: Implementing the bubbles.
  8. Goldfish: Add the goldfish and allow the player to collect them.
  9. Enemies: Implementing the enemies/ enemy animations.
  10. Sounds: Implementing the sounds, even if they’re awful 😆
  11. Bits and bobs: All the final bits and bobs ready to create the finished game!
  12. The Finished Game: Bringing everything together, this is the full finished game.