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180 has some really pro-level coding in it! For a budget game at £2.99, a lot of love and care went into the code. Garry Hughes I believe is the author, I really hope he does a talk about his experiences some day.
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Normally the games I disassemble tend to be a little older, and so I suppose their code is a little “early” in the grand scheme of things. So I caveat this by saying - I don’t know if anyone else did this first, but I tried my hand at disassembling 180 and I found it confusing … at first… And then finally, I realised it’s actually GENIUS!
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As I’ve mentioned before, I love a budget game, mostly for “budgetary reasons” I suppose… As paper round money doesn’t stretch far.
So, it was always exciting when a new budget game hit the shelves, I’m not entirely sure why younger me was drawn to 180 - I don’t know that I’d ever even played darts at that age. I can imagine I probably was swayed by the review in Crash magazine!
Anyways, this is such a great game! It is unfortunately possible to get quite accurate with where the darts land - but it’s still a very nice darts experience.
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In what might be a bit of a surprising purchase for an 11 year old, I can remember going into the game shop in Romford and specifically asking to buy a “good” poker game. I can’t even remember why I was so attracted to poker but I can recall watching a lot of late-night poker on TV as a teenager so something must have triggered it in my childhood, and I guess I just wanted to give it a go myself.
Regardless, the guy offered me this and it’s pretty inappropriate for an 11 year old but the 80’s were just a different time! 😆
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Quite a smart routine for a sleazy game! This is a print routine with a difference, instead of printing 8 bit x 8 bit characters it handles printing 4 bit x 8 bit characters (two letters per character block).
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Using the Phaser game framework to recreate the long hidden Goldfish Game in Booty.
The finished game! Not 100% accurate, but close enough - enjoy!
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Using the Phaser game framework to recreate the long hidden Goldfish Game in Booty.
All the final bits and bobs ready to create the finished game!
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Using the Phaser game framework to recreate the long hidden Goldfish Game in Booty.
Adding the annoying sound effects.
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Using the Phaser game framework to recreate the long hidden Goldfish Game in Booty.
Here we’ll deal with generating the goldfish which the player has to collect.